Workshop 1: The 5th International Workshop on Educational Technology for Language Learning (ETLL 2022)

Workshop 1 chair: Prof. Shili Ge,

Workshop 1 website:

Summary: With the rapid development of information technology, educational technology has almost become indispensible for language and translation learning ranging from traditional multimedia tools to modern VR and MR equipment. Educational technology is the use of both physical hardware and educational theoretics. It encompasses several domains including learning theory, computer-based training, online learning, and where mobile technologies are used, m-learning. Both theory and application researches are important for language and translation proficiency improvement of various learners. Therefore, this workshop aims at serving as a meeting point for researchers, educationist and practitioners to discuss state-of-the-art and in-progress researches, exchange ideas and share experiences about educational technology for language and translation learning from the perspectives of both theory and application. We hope that the implications of findings of each work presented in this workshop can be used to improve the development of language and translation educational environments.

Workshop 2: The 6th International Symposium on User Modeling and Language Learning (UMLL 2022)

Workshop 2 chair: Dr. Haoran Xie,

Workshop 2 website:

Summary: With the rapid development of Massive Open Online Courses (MOOCs), Web 2.0 online communities, social media, and mobile technologies in the big data era, there is a fast growth of learning resources such as online learning communities, open course videos, and other learning materials (e.g., Web pages, animations, and documents). Confronting such a large volume of data, learners need an effective and efficient way to information organization. To achieve this goal, a powerful and versatile user model, which may contain various types of user information such as learning preferences, plans, pre-knowledge levels and contexts, is essential and critical. Such a user model can be exploited and applied in various Web-based learning applications like personalized learning paths discovery, learning resource recommendations, course opinions and sentiment analysis. The International Symposium on User Modeling and Language Learning is in conjunction with The International Symposium on Emerging Technologies for Education (SETE2022). The aim of this symposium is to provide a forum for MOOC developers, e-learning developers, computational linguists, language educators, curriculum planners, material writers, and academia and industrial practitioners from disciplines of computer science, information systems and education to discuss recent advances in user modeling from perspectives of language learning. Authors of either theoretical or practical articles on user modeling and language learning, MOOCs or blended learning are encouraged to attend this symposium, explore potential education-oriented strategies, and create opportunities for future research collaborations.

Workshop 3: Digitalization in Language and Cross-Cultural Education

Workshop 3 chair: Prof. Yuanyuan Mu,

Workshop 3 website: Under construction

Summary: Digitalization in the era of big data sheds new light on language and cross-cultural education. Facilitated by emerging technologies in the above-mentioned fields, the mode of language and cross-cultural teaching and learning has been greatly changed, thus enhancing the efficiency and efficacy of education in such fields. This workshop aims to provide a unique forum for experts in computer science, information science, linguistics and cross-cultural communication to gather for discussions on digitalization in language and cross-cultural education, mainly focusing on the symbiosis of technology and human interaction as reflected in educational practice. Hopefully, digitalization in language and cross-cultural education can also provide insights to enhance the development of digital humanities in a broader sense.

Workshop 4: 1st Workshop on Hardware and software systems as enablers for lifelong learning (HASSELL)

Workshop 4 chairs: L. Benedetto, P. Fantozzi, V. Rughetti, G. Valente, and E. Veglianti

Workshop 4 website:

Summary: Lifelong learning is the constant pursuit of knowledge, for either professional or personal reasons, inside and outside of formal educational institutes, such as schools and universities. People might need different types of enablers to achieve lifelong learning, and an important guideline for this is contained in Article 24 of the Convention on the Rights of Persons with Disabilities. It states that “States Parties shall ensure that persons with disabilities are able to access general tertiary education, vocational training, adult education and lifelong learning without discrimination and on an equal basis with others”, highlighting the needing for enablers tools to remove barriers for all kinds of users.

This workshop aims at bringing together leading academic scientists, researchers, and research scholars to exchange and share their experiences and research results on all aspects of the usage of hardware and software systems to support lifelong learning, as well as experiences in related fields.