Special Track: Immersive Web-Learning Experience Development in Metaverse Era

Call for Papers

Metaverse is one of the hottest topics nowadays. One of the main focuses is to build an immersive experience in the virtual world. This in fact has been a goal of web-based learning (WBL) for years. Do we have to redefine WBL to adapt the Metaverse setting? What kind of technology do we need for doing this? Someone may say XR is all you need, given the idea that immersion is the one that marries these two up. Others do not agree with the argument that Metaverse itself is a new concept of virtual reality which is under intensive development. While these questions remain open, we are calling for your participation. The submissions should be the original work reporting the latest research, applications, or protocols toward immersive Metaverse WBL. We are open to different conceptions and encourage the authors to be creative about the immersion, WBL, and Metaverse.

Key dates

  • Paper Submission Deadline: 15 August 2022
  • Notification of Acceptance: 15 September 2022
  • Camera-ready submission: 15 October 2022
  • Conference: 21-23 November 2022


(Topics of interest include but not limited to)

  • Immersive technologies for prototyping WBL or Metaverse Education
  • Theoretical envisions of Immersive WBL or Metaverse Education
  • Design, development, and assessment of Immersive WBL or Metaverse Education
  • Metaverse prototypes for Immersive WBL
  • Sociality, ethics, and other impacts/concerns of Immersive WBL or Metaverse Education

Paper Submission & Publication

Prospective authors are invited to prepare submissions according to the Springer LNCS Authors Guidelines, using the following template: [Format template from Springer LNCS]

  1. Submissions will be peer-reviewed by at least two competent reviewers. The Program Committee will manage the review process and will accept submitted papers either as Full Paper or Short Paper.
  2. Authors should consult Springer’s authors’ guidelines and use their proceedings templates, either for LaTeX or for Word, for the preparation of their papers. Springer encourages authors to include their ORCIDs in their papers.
  3. Authors with the best papers will be invited to prepare and submit extended versions to be considered, after a new peer review, for publication in a special issue of Computer and Education: X Reality (CEXR) among other indexed journals.
  4. Submission link: https://cmt3.research.microsoft.com/ICWLSETE2022

Papers will be accepted only by electronic submission through the conference website, from which guidelines and templates are available. Submissions will NOT be accepted via e-mail. A blind peer-review process will be used to evaluate all submitted papers.

Paper formats

All accepted and registered papers of this Special Track will be presented at ICWL-SETE 2022 and published in the conference proceedings as a volume in Springer Lecture Notes in Computer Science (LNCS).

  1. Full (10-12 pages) Paper for Oral Presentation
  2. Short (6-8 pages) Paper for Oral Presentation

Publication and Indexing

All accepted and registered full, short and poster papers will be published as a volume in Springer Lecture Notes in Computer Science (LNCS) and will be made available at Springer Link digital library. LNCS volumes are indexed in the Conference Proceedings Citation Index (CPCI), part of Clarivate Analytics’ Web of Science; Scopus; EI Engineering Index; Google Scholar; DBLP; etc.


  1. Ping Li (https://web.comp.polyu.edu.hk/pinli/), The Hong Kong Polytechnic University, Hong Kong
  2. Bo Yang (https://yang7879.github.io/), The Hong Kong Polytechnic University, Hong Kong
  3. Xiao-Yong Wei (https://www4.comp.polyu.edu.hk/~x1wei/), The Hong Kong Polytechnic University, Hong Kong


https://www4.comp.polyu.edu.hk/~x1wei/icwl_st/ (neither the link nor content is finalized)