Metaverse is one of the hottest topics nowadays. One of the main focuses is to build an immersive experience in the virtual world. This in fact has been a goal of web-based learning (WBL) for years. Do we have to redefine WBL to adapt the Metaverse setting? What kind of technology do we need for doing this? Someone may say XR is all you need, given the idea that immersion is the one that marries these two up. Others do not agree with the argument that Metaverse itself is a new concept of virtual reality which is under intensive development. While these questions remain open, we are calling for your participation. The submissions should be the original work reporting the latest research, applications, or protocols toward immersive Metaverse WBL. We are open to different conceptions and encourage the authors to be creative about the immersion, WBL, and Metaverse.
(Topics of interest include but not limited to)
Prospective authors are invited to prepare submissions according to the Springer LNCS Authors Guidelines, using the following template: [Format template from Springer LNCS]
Papers will be accepted only by electronic submission through the conference website, from which guidelines and templates are available. Submissions will NOT be accepted via e-mail. A blind peer-review process will be used to evaluate all submitted papers.
All accepted and registered papers of this Special Track will be presented at ICWL-SETE 2022 and published in the conference proceedings as a volume in Springer Lecture Notes in Computer Science (LNCS).
All accepted and registered full, short and poster papers will be published as a volume in Springer Lecture Notes in Computer Science (LNCS) and will be made available at Springer Link digital library. LNCS volumes are indexed in the Conference Proceedings Citation Index (CPCI), part of Clarivate Analytics’ Web of Science; Scopus; EI Engineering Index; Google Scholar; DBLP; etc.
https://www4.comp.polyu.edu.hk/~x1wei/icwl_st/ (neither the link nor content is finalized)